|fuzzyketchup||Date: Wednesday, 2012-10-03, 3:51 PM | Message # 1|
|First thing's first. You need to save your script as an Rubikon Script (You have to have already installed Pokescript for this to be possible). Once you have save the notepad as a .rbc instead of a .txt. This will save it as a Rubikon Script. Now Right-Click your .rbc file and choose "Compile Script". A menu will pop up, click File > Open > Select your ROM. A few lines of code will pop up, they'll look like this |
ect. Select the first one "H&8000000" At the bottom it will have an assign button next to what you selected. Copy the 8000000 but not the H&. Click Assign. Now click File Burn. You're done with the script! Alright for this you will need a program called Advanced Map. You can get it here. Once you have it find the map you want your sprite to interact with. Click on them and on the right hand side of the screen click "offset" and paste the code you copied earlier (8000000). Paste it and save. Your script is now in game and accessable.
Creator of http://pkmnhacking.ucoz.com